Number of posts : 2397 Registration date : 2012-09-16
Subject: SOTN on RPCS3 (ps3 emulator) Sun 29 Dec 2019, 21:12
I have waited for this day for along time.... we will no longer need to buy ps3. we can dive even deeper into the coding, ps3 version is my favorite because the total control glitch is so easy to do. Ill try and find the rom and a good version of the emulator to run it on... then we will have some fun... more soon
found this video today too paul... kinda cool some body following are work...
oh and here is another glitch video, not sure if you guys seen this one.... pretty cool ive talked to him before... nice guy
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Sun 29 Dec 2019, 22:01
here is the game... you need the pkg file and the rap file...
i trust this site... no viruses
https://psndl.net/view-package/776
and here is the emulator...
https://rpcs3.net/download
and the bios firmware https://www.playstation.com/en-us/support/system-updates/ps3/
ill make a video soon, so you guys can see how rpcs3 works if you never messed with it...
we might have to use a different version of the emulator.... here is the comfirmation on the site
that it works from there blog...
https://forums.rpcs3.net/thread-199553.html
we might have to use the old version of the emulator as the game
works better with some version ... this is the one they made it work on rpcs3-v0.0.5-7365-1a6c8191_[2018-09-19]
ill start testing and make a video soon ... so you know how to load the game
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Tue 31 Dec 2019, 00:31
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: SOTN on RPCS3 (ps3 emulator) Wed 01 Jan 2020, 02:04
nathan7878 wrote:
found this video today too paul... kinda cool some body following are work...
I know that guy! He told us about the load glitch after finding it in an old youtube movie. Smart dude.
nathan7878 wrote:
oh and here is another glitch video, not sure if you guys seen this one.... pretty cool
Oww Great new trick!
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Wed 15 Jan 2020, 02:31
you guys better love me.. been testing rpcs3 all day..... video soon...
Last edited by nathan7878 on Sun 19 Jan 2020, 19:31; edited 1 time in total
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Fri 17 Jan 2020, 01:52
sorry for all the rap and dbz... got to watch something //// while looking at coding..
working hard... dude love watching old stuff...
the ps1 emulator rpcs3 uses is called RSX.....
so RSX is the ps1 emultotar inside rpcs3.... that crazy
love speed running ... but this is funner ....
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Sun 19 Jan 2020, 19:29
team work
some good shit coming.... i almost got this shit running ... thanks for the inspiration paul
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Sun 19 Jan 2020, 22:54
sotn not loading... working on it but ill use cheat engine on this game.... see some new shit
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Tue 28 Jan 2020, 02:47
thanks jack
there is a built in debug menu... i think im starting to under stand it ...
Last edited by nathan7878 on Tue 28 Jan 2020, 19:24; edited 1 time in total
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Tue 28 Jan 2020, 19:15
what the code i forget
D0097490 0021 80073060 0000
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: SOTN on RPCS3 (ps3 emulator) Wed 29 Jan 2020, 00:17
nathan7878 wrote:
there is a built in debug menu...
I think that the 3rd Marble Gallery is a glitch generated by GS.
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Wed 29 Jan 2020, 20:44
looking at jacks... notes
*Press [L2] + [O]. Phase selection is the great discovery!! And there's a chance we can do it without GS. It is a tool used by producers in creating the game, for sure.
If you have any difficulty finding the desired phase, use the right-hand press criterion, rather than creating combinations with all buttons.
1- Prologue As Richter 2- Colosseum 3- Catacombs 4- Maria Meeting area Below Clock 5- Abandoned Mine 6- Royal Chapel 7- Nightmare 8- Long Library 9- Marble Gallery 10- Outer wall 11- Olrox's Quarters 12- Opening Sequence (Entrance "A") 13- Underground Caverns 14- Entrance 15- Alchemy Laboratory 16- Clock Tower 17- Castle Keep 18- Teleporter Room (Lion) 19- Inverted Colosseum. 20- Floating Catacombs 21- Shafts Area (Black Marble Gallery) 22- Cave 23- Ant-Chapel 24- Forbidden Library 25- Black Marble Gallery 26- Reverse Outer wall 27- Death Wings Lair 28- Reverse Entrance 29- Reverse Caverns 30- Necromancy Lab 31- Reverse Clock Tower 32- Reverse Castle Keep 33- Reverse Teleporter Room (Lion) 34- Programmers Rooms (Debug Room) 35- Outer wall (identical 10??) 36- Outside Librarian's Room (Library Card) 37- Under the Floor outer wall axe knight room (There is a white room open too!) Royal chapel music 38- CRASH 39- CRASH 40- 3rd Marble Gallery (located large open area in chapel) (crashes upon exit of either doorway) Only contains the axe knight room sadly) 41- CRASH 42- CRASH 43- Meeting with Maria In Clock Room (Marble Gallery) 44- Olrox (Boss) 45- Granfaloon (Boss) 46- Minotauru &Werewolf (Boss) 47- Scylla Wyrm (Boss) 48- Doppleganger10 (Boss) 49- Hippogryph (Boss) 50- Richter (Boss) 51- Cerberus (Boss) 52- Trevor, grant, syph (Boss) 53- Beelzebub (Boss) 54- Death (Boss) 55- Medusa (Boss) 56- The Creature (Boss) 57- Doppleganger40 (Boss) 58- Dracula (Boss) 59- Akmodan II (Boss) 60- Galamoth (Boss) 61- Saving Richter Dialogue scene (your current game stats) 62- Inverted Castle Appearance Video (your current game stats) 63- Main menu (has now loading words and sotn logo on screen. weird)
Warning the "Crash 38" I'm not sure anymore I think there's also a Debug Room! But lock it too often!
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Thu 30 Jan 2020, 20:51
paulo1179 wrote:
I think that the 3rd Marble Gallery is a glitch generated by GS.
yeah... lll cheack it....this is the joker code.... so it means to push the button to make it start start working when you press the buttons...a game shark hack we use... but im see memory D0097490 0021
but this is the main code it set the game into a skip menu... on on the loading screen jack showed ... so far ill test
80073060 0000
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Sat 01 Feb 2020, 19:23
nathan7878 wrote:
PSX Teleport Code 80097918 00?? 800974A0 00?? Put the Hex address you want to teleport to in the question mark spaces of both lines of codes. Then use a library card.
A Mirror address, is a area like lets say the Regular Castle Keep set at 0B, that is also set at another address like 4B and is completely and perfectly overlapping the Regular Castle Keep 0B, and any battles or items collected at Regular Castle Keep 0B, will also be collected at Mirror Castle Keep 4B.
So if your in the Mirror Castle Keep 4B, and lets say go and exit to the Royal Chapel, the Regular Royal Chapel will load, but if you try to go back into the Mirror Castle Keep the Regular Castle Keep will be loaded instead.
So the 3rd Outer Wall is a Mirror/Copy address of the Regular Outer Wall, since none of the items or battles have re-spawned, but for some reason it is not overlapping the Regular Outer Wall, but instead is show on the Reverse Map and does not load into the Regular Marble Gallery, Library, Warp Zone, Clock Tower... but instead loads into there Inverted Counter Parts.
00 Marble Gallery 01 Outer Wall 02 Long Library 03 Catacombs 04 Olrox's Quarters 05 Abandoned Mine 06 Royal Chapel 07 Entrance 2 08 Black Room ? 09 Underground Caverns 0A Colosseum 0B Castle Keep 0C Alchemy Laboratory 0D Clock Tower 0E Teleport Room CDLR/Abandoned Mine 0F Outer Wall Mirror 1 10 Marble Gallery Mirror 1 11 Outer Wall Mirror 2 12 Succubus Room * You can not teleport to this location, instead you will be sent to a Black Room ? 13 Alchemy Laboratory Mirror 1 14 Clock Tower Mirror 1 15 Long Library Mirror 1 16 Black Room ? 17 Black Room ? 18 Black Room ? 19 Black Room ? 1A Black Room ? 1B Game Freeze 1C Black Room ? 1D Black Room ? 1E Game Freeze 1F Bloodlines 20 Black Marble Gallery 21 Reverse Outer Wall 22 Forbidden Library 23 Floating Catacombs 24 Death Wing's Lair 25 Cave 26 Anti-Chapel 27 Reverse Entrance 28 Reverse Black Room ? 29 Reverse Caverns 2A Reverse Colosseum 2B Reverse Castle Keep 2C Necromancy Lab 2D Reverse Clock Tower 2E Reverse Teleport Room CDLR/ Cave 2F Outer Wall Mirror 3 (3rd Outer Wall) 30 Outer Wall Mirror 4 (3rd Outer Wall) 31 Outer Wall Mirror 5 (3rd Outer Wall) 32 Outer Wall Mirror 6 (3rd Outer Wall) * This is the 3rd Outer Wall you load into from the glitched loading spot in the Reverse Caverns. 33 Outer Wall Mirror 7 (3rd Outer Wall) 34 Outer Wall Mirror 8 (3rd Outer Wall) 35 Reverse Clock Tower Mirror 1 36 Reverse Black Room ? 37 Reverse Black Room ? 38 Reverse Black Room ? 39 Game Freeze 3A Game Freeze 3B Game Freeze 3C Reverse Black Room ? 3D Reverse Black Room ? 3E Reverse Black Room ? 3F Outer Wall Mirror 9 (3rd Outer Wall) 40 Programmers/Debug Room 1 41 Entrance 1 42 Outer Wall Mirror 9 43 Long Library Mirror 2 44 Outer Wall Mirror 10 45 Black Room ? * Glitched Stats & Loss of Button Control 46 3rd Marble Gallery/ with Programmers/Debug Room Properties 47 3rd Marble Gallery Mirror 1 48 3rd Marble Gallery * I believe this is the real one, because the other mirrors seem not to load on a lot of emulators. 49 3rd Marble Gallery Mirror 2 4A 3rd Marble Gallery Mirror 3 4B Castle Keep Mirror 1 4C 3rd Marble Gallery Mirror 4 4D 3rd Marble Gallery Mirror 5 4E 3rd Marble Gallery Mirror 6 4F 3rd Marble Gallery Mirror 7 50 Game Freeze 51 Game Crash 52 Game Freeze 53 Game Crash 54 Game Freeze 55 Game Freeze 56 Game Crash 57 Game Freeze 58 Game Freeze 59 Game Freeze 5A Game Freeze 5B Game Freeze 5C Game Crash 5D Game Crash 5E Game Freeze 5F Game Freeze 60 Game Crash 61 Game Freeze 62 Game Freeze 63 Game Crash 64 Game Freeze 65 Game Freeze 66? 67? 68? 69? 6A? 6B? 6C? 6D? 6E? 6F? 70? 71? 72? 73? 74? 75? 76? 77? 78? 79? 7A? 7B? 7C? 7D? 7E? 7F? 80? 81? 82? 83? 84? 85? 86? 87? 8888 Multi-Mirror * this address allows you to use the Library Boss Tactics Menu to Mirror Certain Locations, most importantly the Bloodlines Room... making Alucard able to enter it without crashing the game.
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Sun 16 Feb 2020, 02:49
i did it i figured it out
8f8f creates a mirror room not 8888 .... so i just did this on bizhawk the most accurate emulator there is..
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Mon 17 Feb 2020, 20:43
jack you the king .....i understand it all now...the loading the way we will do this shit next video we create the most crazy shit they ever seen
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Fri 21 Feb 2020, 01:50
(why can Dracula jump so high in the hack)..... wtf) new reality just realized
show are skill... we are so go the artificial intelligence goes crazy.....
dracula like i can jump higher
the only way the debug menu loads is on the loading screen .... we need to find another way...ill find it
i know what to do next..... we have to break this menu..... ill start using arbitrarily code execution .... the forbidden tech... hope Dracula does smash my head in
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Sat 22 Feb 2020, 03:46
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Sat 22 Feb 2020, 21:30
so this is what i have learned...... the select start reset stuff we do is the key....... what we are trying to do is use that too get to igas menu\\\
im looking at the coding .... there is a button combo to do this .... pray for me i can do this,,,, there is a reason they made this menu happen
if i can do this it will break every system.... ever...
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Tue 25 Feb 2020, 02:27
me and dad just made 20kkk with are company
praise the lord jesus christ
now i can get the ps4 and ps3 out of the pawn shop
now we test everthing ........... im crying
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Tue 25 Feb 2020, 03:05
YHVH י ה ו ה
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: SOTN on RPCS3 (ps3 emulator) Wed 26 Feb 2020, 00:28
nathan7878 wrote:
get to igas menu\\\
im looking at the coding .... there is a button combo to do this .... pray for me i can do this,,,, there is a reason they made this menu happen ///
me and dad just made 20kkk
Are you sure about the existence of that menu in the code? GameShark has the power to create strange things like that...
Keep working on it and in your dad's company too
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2397 Registration date : 2012-09-16
Subject: Re: SOTN on RPCS3 (ps3 emulator) Fri 06 Mar 2020, 01:17
yeah pualo looking at all the coding.... there is one line of code that controls debug menu....
the value need to go to 0,,,,,,, so been trying ever button combo ever 73060 0000 but when you see the code line the buttons can change it from time to tme ...lol i post a vidoe soon so you can seee
skill beats speed someone beat this run.... use ace.... just so we can know we are the best in the worlds paul you got a ps3 you can beat 5 08.... lol get world recky ...please try bro trun on that ps3