Number of posts : 39 Registration date : 2009-04-05
Subject: Sega Saturn Dracula X NITM Thu 21 May 2009, 15:14
Ok this is just a topic to get an answer for some of my questions about sotn ( specialy sega saturn ) how many of you here has a saturn , cuz i play it on emulator but it runs kinda slow ( like 50fps ) does it runs smooth in a real satun ?? kinda like the psx version ?? And i tried the castle keep shift but i don't know how to continue the shift to get white rooms outside the castle :
https://www.youtube.com/watch?v=7ltTYChFa0E
How did you do it ??
Btw Nice work with this forum paulo , ive been folowing youre work on saturn since the old wbw forum .
I suposed you have an external memory card for the saturn so you do not loose youre files .
And do you have the white japanese sega saturn or a modded us saturn ??
kuraudo Veterano 3
Number of posts : 861 Localisation : What Registration date : 2008-05-11
Subject: Re: Sega Saturn Dracula X NITM Thu 21 May 2009, 18:49
sorry mikeel, only paulo can answer it...
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Sega Saturn Dracula X NITM Thu 21 May 2009, 20:14
mikeelman wrote:
Ok this is just a topic to get an answer for some of my questions about sotn ( specialy sega saturn ) how many of you here has a saturn , cuz i play it on emulator but it runs kinda slow ( like 50fps ) does it runs smooth in a real satun ?? kinda like the psx version ?? And i tried the castle keep shift but i don't know how to continue the shift to get white rooms outside the castle :
https://www.youtube.com/watch?v=7ltTYChFa0E
How did you do it ??
Btw Nice work with this forum paulo , ive been folowing youre work on saturn since the old wbw forum .
I suposed you have an external memory card for the saturn so you do not loose youre files .
And do you have the white japanese sega saturn or a modded us saturn ??
Welcome here!! I have two saturns. White Jap ver and Black US ver. Both modded (but I have an official copy of NitM).
NitMsat is slower than PS... I don't have external memory ("backup cartridge"). All files are alive into internal memory.
I'm keeping up my work on saturn and I'm very close to post the glitched maps. I need to post my findings and do some movies too.
Castle Keep: After initial shift you can shift infinite times by sliding + 1HR into the passage.
After initial shift complete all area above the staris (don't need to go under) then slide+1HR thru the passage. Keep doing that.
If you want to do a serius work with s4r like I did do a save state before the initial shift. The position of the initial shift is random and can put you on 3 different positions. 12, 18 and 24 rooms away. Try the "12". You can do it later but is good starting with the best position.
About WBW: I'm an old member. Pale-Dim, outta, xiadow are old pals. I was very close to 1000 posts on old WBW. Arukado for some reason destroyed all work and I'm not posting anymore.
I'll be back soon and you are very welcome to post here - I'm glad to see another saturn player!
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
mikeelman Amador 1
Number of posts : 39 Registration date : 2009-04-05
Subject: Re: Sega Saturn Dracula X NITM Fri 22 May 2009, 16:10
Cool , I would like to get a sega saturn cuz my emulator runs realy slow and also to play some of there exclusive games . I'm currently glitching us version of sotn on emulator , i started a new mist up file so im busy with that when i got free time . I would like to do it on console but my psx it's broken I know it's harder but it's like another experience . OK thanks paulo I will try that
Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
Subject: Re: Sega Saturn Dracula X NITM Sat 23 Jan 2010, 21:47
Just succeded in fight Maria using Richter glitch on the Saturn! Eeay! Harder then the Maria vs Maria glitch as Paulo said on youtube.
What I did to get up beneith the left Clock gate with Richter was: Wait for the gate to open. Stand on the left upper side, on the edge, just so you wont fall down, but almost will. After the clock has moved once, fall down & press left to land on the higher left platform. Then quickly press Up+right to jump away gap, & to buffer the airdash to the left at the same time. Then simply jump left at the end of the airdash. I just stood still while the gate pressed me inside the wall without mashing anything, & it worked great.
mikeelman Amador 1
Number of posts : 39 Registration date : 2009-04-05
Subject: Re: Sega Saturn Dracula X NITM Sun 24 Jan 2010, 15:13
Oh sh#t !! Congratulations, thats a very hard tech, i can barely make it on emulator using savestates.
I dont have a complete richter map, my pc is failing on my so will format it and play some saturn nitm
Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
Subject: Re: Sega Saturn Dracula X NITM Thu 28 Jan 2010, 11:46
mikeelman wrote:
Oh sh#t !! Congratulations, thats a very hard tech, i can barely make it on emulator using savestates.
I dont have a complete richter map, my pc is failing on my so will format it and play some saturn nitm
Thanx, It took some practice to do. Here´s how to tranfer emulator saves if you find it to hard to do on console. http://www.gamingenterprisesinc.com/#ARP_CART My current saturn % with Richter is 219.6% Places more Ive glitched are reversed chapel, & Castle keep entrance. Is there more to find on Saturn?
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Sega Saturn Dracula X NITM Thu 28 Jan 2010, 21:24
Nice job Taxititan!
But we did it ^^
Check my avatar
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
Subject: Re: Sega Saturn Dracula X NITM Thu 04 Feb 2010, 19:50
paulo1179 wrote:
Nice job Taxititan!
But we did it ^^
Check my avatar
I know you did it first. I would probably not found that one out by myself.
Almost finished with maxed up the Muramasa on the Saturn. Its scary when I think about how many days it took in the dark octo´s room.
|Fake Crash| Amador 3
Number of posts : 111 Localisation : Walachia Registration date : 2010-01-30
Subject: Re: Sega Saturn Dracula X NITM Thu 04 Feb 2010, 20:07
It really is boring to do, the Muramasa level up trick, but when you reach 999 ATT... It's so satisfying...
Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
Subject: Re: Sega Saturn Dracula X NITM Thu 04 Feb 2010, 22:36
|Fake Crash| wrote:
It really is boring to do, the Muramasa level up trick, but when you reach 999 ATT... It's so satisfying...
I did just reached it! Yes, its satisfying with a perfect save. Now its only Alucard left.. Im at 71 & wanna reach 99. I did choosed to include the luck 99 code in my perfect save, to keep Alucards equipment, so I have 2 Alucard swords etc.
Think Im gonna buy a turbo pad/stick to reach level 99 with Alucard. I use 2 bat pentagrams at once, in the dark octo room´s top entrance. Then I jump to re-enter the room with new octo´s! I get 12 experience points per below every 2 seconds. If I had a turbo stick I could just tape the 3 buttons. It would work because Alucard will double jump instead of doing just 1 very small jump, & 2 bat pentagrams kill the octo´s with the help of the ring of valgas
Or just kill the medusas using the dark shield in the reversed marble corridor. I dont need turbo buttons then.
Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
Subject: Re: Sega Saturn Dracula X NITM Fri 05 Feb 2010, 00:46
Does infinity mode works with any of the 3 characters in the saturn version?
|Fake Crash| Amador 3
Number of posts : 111 Localisation : Walachia Registration date : 2010-01-30
Subject: Re: Sega Saturn Dracula X NITM Fri 05 Feb 2010, 13:20
Well, i think yes.
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Sega Saturn Dracula X NITM Sat 06 Feb 2010, 19:44
"Does infinity mode works with any of the 3 characters in the saturn version?"
No (not yet)!
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
mikeelman Amador 1
Number of posts : 39 Registration date : 2009-04-05
Subject: Re: Sega Saturn Dracula X NITM Mon 08 Feb 2010, 00:29
OK !! So i started to play sotn (saturn) again and i'm corious to know if is there is any way to do a soft reset on saturn ??
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Sega Saturn Dracula X NITM Mon 08 Feb 2010, 21:28
[A]+[B]+[C]+[START]
*Work on most saturn games.
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Sega Saturn Dracula X NITM Wed 12 Jun 2013, 10:41
Question guys, did anyone ever discover how to do the Sword familiar money glitch on Sega Saturn?...because I can not find any videos of it.
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Sega Saturn Dracula X NITM Wed 12 Jun 2013, 20:11
Works like psx ver but you need to use the [start] button to leave the menu.
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Sega Saturn Dracula X NITM Thu 13 Jun 2013, 23:19
Ok, thanks Paulo ...made a video of it, because I don't think one exists on the Internet.