| Dracula X Saturn, Action Replay codes | |
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+3nathan7878 paulo1179 Taxititan 7 posters |
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Dracula X Saturn, Action Replay codes Mon 28 Dec 2009, 00:01 | |
| I want to start a little topic about the Action replay codes for the Saturn.
I use the 4mb ram action replay on a BLUE STEEL chip modded Pal console model 2 (grey round buttons). I use a 60hz switch to get the correct speed, & RGB scart cable for the best quality.
But.. The saturn version lags alot more then the PSX.
I wonder if there are any action replay code to remove shadows when running, or other graphical less important stuff etc. to reduce lag.
Or maybe an another fix. Some consoles can be overclock modded with a switch for "overclock mode" without getting overheated.
The most codes I have found so far is here. http://www.gshi.org/index.php?s=bsfree2&sys=23&gid=11744&sid=
But.. according to this topic the MASTER CODE does not work?? http://www.gamefaqs.com/boards/genmessage.php?board=197146&topic=48322669
I also started a topic there, to ask anyone about this wierd code called: MAGIC MACHINE http://www.gamefaqs.com/boards/genmessage.php?board=197146&topic=52819962
Has anyone tried it, & what does it do? I only get black screen when trying it. |
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Mon 28 Dec 2009, 05:43 | |
| Tested many codes, but only gets black screen, either or without comms enabled.. after SEGA logo.
Only freezes if I try to use any action replay code.
Could it be because my Dracula X CDr was originally Region USA patched? Gonna reburn, or buy the game. |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Tue 29 Dec 2009, 20:57 | |
| Welcome!
Do you used the master code?? This code is used to make the other codes work fine. On PSX version this is not necessary.
I don't know if you like or if you are playing the psx version. If yes... check here: http://sotn.110mb.com/tmp.php?sec=10
The most complete gameshark section EVER about SotN.
I found some codes and I modified others. Unfortunately I'm the only here who plays the Saturn version. _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Tue 29 Dec 2009, 21:03 | |
| - Quote :
- Mine is modded to.
Chip modded & 60hz switch modded with RGB cable. But no region switch The action replay cart is great. Has alot more save space then the console & can transfer saves to PC to parallel cable. Also the save battery tends to die and has to be replaised some times, and then all the saves will disappear. Its so easy to transfer saves to the cart from the Saturn to. You can change the battery while the saturn is ON. This is what I do. The save will never disappear! My saturns are modded and swtched. Do you tried to hold the reset button?? The same CHIP do the both things on my saturns. Holding reset button toggle the region (I need to do this when I want to play Dracula X). Yes, tranfer saves is pretty cool!!! _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Tue 29 Dec 2009, 21:07 | |
| - paulo1179 wrote:
- Welcome!
Do you used the master code?? This code is used to make the other codes work fine. On PSX version this is not necessary.
I don't know if you like or if you are playing the psx version. If yes... check here: http://sotn.110mb.com/tmp.php?sec=10
The most complete gameshark section EVER about SotN.
I found some codes and I modified others. Unfortunately I'm the only here who plays the Saturn version. Yes, the master code was automatically made by it self when I highlighted the column, in the Action replay meny. (I use the 4 in 1) Ive already maxed sotn on PSX,PS3,360, Jap PSX version. Im gonna play alot more on the saturn now. I havent tried all weapons on saturn, & the Saturn one is complete. The Muramasa blade is alot more evil on the Saturn I was thinking it could be possible to remove some shades on the saturn version with the help of a actionreplay code to make it lag less. Or just mess around with all items code. |
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Tue 29 Dec 2009, 21:12 | |
| - paulo1179 wrote:
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- Quote :
- Mine is modded to.
Chip modded & 60hz switch modded with RGB cable. But no region switch The action replay cart is great. Has alot more save space then the console & can transfer saves to PC to parallel cable. Also the save battery tends to die and has to be replaised some times, and then all the saves will disappear. Its so easy to transfer saves to the cart from the Saturn to. You can change the battery while the saturn is ON. This is what I do. The save will never disappear!
My saturns are modded and swtched. Do you tried to hold the reset button?? The same CHIP do the both things on my saturns. Holding reset button toggle the region (I need to do this when I want to play Dracula X).
Yes, tranfer saves is pretty cool!!! I just transfer the saves to the 4 in 1 cart, then grab them when I need them. I dont have any mutliregion mod. Just the Blue Steel modchip for CDrs, a 60hz switch & a nice pure RGB signal. Maybe a region switch would solve it. See! the problem has happened before: http://videogamehacking.com/vb/showthread.php?t=1297 Im gonna try anyway. One guy there says you can change the first number & make it work. |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Wed 30 Dec 2009, 20:57 | |
| There is a guy called iamstillhiro on GHSI. He made some codes when I asked him about special codes (PSX). Try to send a message for him. I'm looking the page of the saturn codes and there is an email of the hacker: ben@hknet.comMaybe he can explain how to make these codes work. _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Thu 31 Dec 2009, 02:31 | |
| - paulo1179 wrote:
- There is a guy called iamstillhiro on GHSI. He made some codes when I asked him about special codes (PSX). Try to send a message for him.
I'm looking the page of the saturn codes and there is an email of the hacker: ben@hknet.com
Maybe he can explain how to make these codes work. Thanx, Ive just gaved him a long email about it. Also just bought the official game Dracula x saturn version mint on ebay. (Only had the CDr before) And a nice green 240 page official konami jap guide book with lots of art in it! http://www.jap-sai.net/Games/Akumajo_Dracula_X_PS/Akumajo_Dracula_X_PS.htm Almost have all items by enemys dropped in saturn version now. |
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Thu 31 Dec 2009, 03:50 | |
| Mail address was not in use |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Thu 31 Dec 2009, 21:22 | |
| Damn... Try iamstillhiro. He must know someone that can help. I'm sure! I have the oficial saturn version and the rare Dracula X version for PSX (original). Here's a pic: The white saturn is the one that I used to record my speed-run. About your guides: Please, post a scan (not all, but show something!). These guides are very rare on my country and I never saw pics or infos about. I'm checking for the guides without success since 2000 and found nothing... Well Done my friend!! _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Fri 01 Jan 2010, 01:54 | |
| [quote="paulo1179"]Damn...
I wrote to Iamstillshiro yesterday http://thegshi.org/vb/member.php?u=97
The same prob seems to be with all import games. I think I need a new master code. It would be so cool to solve because it may lead to that the game becommes alot more hackable for the better.
My rarest Castlevania find is Vampires Kiss Snes complete in shrinkwrapped mint condition, for 301 euros from ebay Germany. Not buy it now, the price was after bidding. Its damn crazy, but worth to own. Even though its not my rarest game. |
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Fri 27 Jan 2012, 23:12 | |
| This codes was said to work... http://www.babeijiu.com/ssjsz/259/2004v2v24e20s00s171134922a.htm According to: http://www.gamefaqs.com/boards/197146-akumajou-dracula-x-gekka-no-yasoukyoku/57679367 I wonder if any of them is possible to do something fun with, like more exploring? I have tried many of them, and many of them did work! MASTER CODE: F6000914 230B B6002800 0000 This code makes the other ones work! Protagonist HP: 1605C942 270F 1605C946 270F Effort: 1605C94A 00FF 1605C94E 00FF MP: 1605C952 00FF 1605C956 00FF STR: 1605C95A 270F CON: 1605C95E 270F INT: 1605C962 270F LUCK: 1605C966 270F GOLD: 1605C992 270F Money 1605C992 FFFF Magic guide device 1605C6F0 0303 1605C6F2 0303 1605C6F4 0303 1605C6F6 0303 1605C6F8 0303 1605C6FA 0303 1605C6FC 0303 1605C6FE 0303 1605C700 0303 1605C702 0303 1605C704 0303 1605C706 0303 1605C708 0303 1605C70A 0303 1605C70C 0303 1605C70E 0300 Nirvana 1605C712 8081 1605C714 8283 1605C716 8485 1605C718 8687 The whole range of props 1605C71A 0909 Number of +2 to the end 1605C824 0909 A trick to change the 1605C99E 000x (see table below) Infinite Jump 1605C570 0004 (↓ ↑ can not use the air jump) MARIA by HP unabated 1605C942 00C8 1605C946 00C8 MP diminished 1605C952 00C8 1605C956 00C8 A trick to change the 1605C99E 000x (see table below) Infinite Jump 1605C570 0004 RICHTER use HP unabated 1605C942 0064 1605C946 0064 Diminished heart 1605C94A 0063 There is always fire 1605C508 0800 A trick to change the 1605C99E 000x x: 1 :???( Japanese) 2:?? (Japanese) 3: Holy Water 4: Cross 5: The Holy Book 6: Clock 7: Jump ore 8 :?????( Japanese) 9 :????( Japanese) I have tested some and them work. In gameplay, just press reset on the saturn console each time you want to enable the cheats you have chosen. Codes seems harmless for the savefiles as long as you do not save!! Heres the 9999 HP code, after level up it goes 0000 then 0001.. After pressing reset button the first time during gameplay you can see the HP counter go max up to 9999 in 1 second! flashy This is the modified sub weapon icon code.. A glowing Maria lamp.. lol Heres an example what happens when activating the "There is always fire" code. Richter gets firewhip for a short time without using the "no item" crash, even though my current sub weapon is the "Diamond". Also notice my modified sub icon change slightly after I use up all my hearts, or after item crash! After a few item crashes the icon changes completly. But pressing reset will reset the code to the "Maria lamp" icon. I have not got infinite jump to work. I had more codes on my action replay that worked with this Master Code! This is the only working master code Ive found for Nitm! With an old max status code I just tried my sword familiar makes almost 200 more damage then Alucard. Alucard can only do maximum 999 without critical hit while sword familiar can do 1168 and maybe more.. And here some more codes from an another site.. http://gamehacking.org/vb/threads/1297-Dracula-X-Saturn who seems to be the same as these http://gamehacking.org/index.php?s=bsfree2&sys=23&gid=11744&sid= and also to be found here http://cheats.codetwink.com/sat/view/729/ Use the same master code as I wrote here above in this post! The other ones will not work! To activate all items set: go to your inventory and press reset button to see all items appear after 1 frame! 1Infinite Money 1605C992 FFFF 2Max Status 1605C942 270F 1605C946 270F 1605C94A 270F 1605C94E 270F 1605C952 270F 1605C956 270F 1605C95A 03E7 1605C95E 03E7 1605C962 03E7 1605C966 03E7 3605C98B 0063 1605C98C 000F 1605C98E 423F 1605C9CA 03E7 3Magic Machine 1605C6F0 0101 1605C6F2 0101 1605C6F4 0101 1605C6F6 0101 1605C6F8 0101 1605C6FA 0101 1605C6FC 0101 1605C6FE 0101 1605C700 0101 1605C702 0101 1605C704 0101 1605C706 0101 1605C708 0101 1605C70A 0101 1605C70C 0101 3605C70E 0001 4Special Attack 1605C712 8081 1605C714 8283 1605C716 8485 1605C718 8687 5All Items (Set 1) 1605C71A 6363 1605C71C 6363 1605C71E 6363 1605C720 6363 1605C722 6363 1605C724 6363 1605C726 6363 1605C728 6363 1605C72A 6363 1605C72C 6363 1605C72E 6363 1605C730 6363 6All Items (Set 2) 1605C732 6363 1605C734 6363 1605C736 6363 1605C738 6363 1605C73A 6363 1605C73C 6363 1605C73E 6363 1605C740 6363 1605C742 6363 1605C744 6363 1605C746 6363 1605C748 6363 1605C74A 6363 7All Items (Set 3) 1605C74C 6363 1605C74E 6363 1605C750 6363 1605C752 6363 1605C754 6363 1605C756 6363 1605C758 6363 1605C75A 6363 1605C75C 6363 1605C75E 6363 1605C760 6363 1605C762 6363 1605C764 6363 8All Items (Set 4) 1605C766 6363 1605C768 6363 1605C76A 6363 1605C76C 6363 1605C76E 6363 1605C770 6363 1605C772 6363 1605C774 6363 1605C776 6363 1605C778 6363 1605C77A 6363 1605C77C 6363 1605C77E 6363 9All Items (Set 5) 1605C780 6363 1605C782 6363 1605C784 6363 1605C786 6363 1605C788 6363 1605C78A 6363 1605C78C 6363 1605C78E 6363 1605C790 6363 1605C792 6363 1605C794 6363 1605C796 6363 1605C798 6363 10All Items (Set 6) 1605C79A 6363 1605C79C 6363 1605C79E 6363 1605C7A0 6363 1605C7A2 6363 1605C7A4 6363 1605C7A6 6363 1605C7A8 6363 1605C7AA 6363 1605C7AC 6363 1605C7AE 6363 1605C7B0 6363 1605C7B2 6363 11All Items (Set 7) 1605C7B4 6363 1605C7B6 6363 1605C7B8 6363 1605C7BA 6363 1605C7BC 6363 1605C7BE 6363 1605C7C0 6363 1605C7C2 6363 1605C7C4 6363 1605C7C6 6363 1605C7C8 6363 1605C7CA 6363 1605C7CC 6363 12All Items (Set 1605C7CE 6363 1605C7D0 6363 1605C7D2 6363 1605C7D4 6363 1605C7D6 6363 1605C7D8 6363 1605C7DA 6363 1605C7DC 6363 1605C7DE 6363 1605C7E0 6363 1605C7E2 6363 1605C7E4 6363 1605C7E6 6363 13All Items (Set 9) 1605C7E8 6363 1605C7EA 6363 1605C7EC 6363 1605C7EE 6363 1605C7F0 6363 1605C7F2 6363 1605C7F4 6363 1605C7F6 6363 1605C7F8 6363 1605C7FA 6363 1605C7FC 6363 1605C7FE 6363 1605C800 6363 14All Items (Set 10) 1605C802 6363 1605C804 6363 1605C806 6363 1605C808 6363 1605C80A 6363 1605C80C 6363 1605C80E 6363 1605C810 6363 1605C812 6363 1605C814 6363 1605C816 6363 1605C818 6363 1605C81A 6363 15All Items (Set 11) 1605C81C 6363 1605C81E 6363 1605C820 6363 1605C822 6363 1605C824 6363 Infinite Health 1605C942 270F Max Health 1605C946 270f Infinite Magic 1605C952 270F Max Magic 1605C956 270F Infinite Hearts 1605C94A 03E7 Max Hearts 1605C94E 03E7 Sub Weapon Mod 3605C99F 00?? Max Money 1605C992 967F 1605C994 0098 Max Luck 1605C966 270F Reversel Joker Buttons D6057F52 ???? These last debuggers room codes is just theories! Needs testing. Enterdebuggers room 80097918 0040 - 6A03B25E ____________________ saturn code 1605C6BA 0040 and.... Enterdebuggers room 800974A0 0040 - 6A03B25E ____________________ saturn code 1605C242 0040 so.... 3605C6BA 0040 3605C242 0040 Check if those work please. Tried these last 3 ones. could not notice anything. Heres another source of a few codes. http://www.gamefaqs.com/boards/197146-akumajou-dracula-x-gekka-no-yasoukyoku/43955539 Name Code Note Hacker(s) Update Time Infinite Health 1605C942 270F helder Sun, 20 Aug 2006 20:47:03 -0400 Max Health 1605C946 270f helder Sun, 20 Aug 2006 20:47:04 -0400 Infinite Magic 1605C952 270F helder Sun, 20 Aug 2006 20:47:05 -0400 Max Magic 1605C956 270F helder Sun, 20 Aug 2006 20:47:06 -0400 Infinite Hearts 1605C94A 03E7 helder Sun, 20 Aug 2006 20:47:07 -0400 Max Hearts 1605C94E 03E7 helder Sun, 20 Aug 2006 20:47:08 -0400 Sub Weapon Mod 3605C99F 00?? helder Sun, 20 Aug 2006 20:47:09 -0400 Max Money 1605C992 967F 1605C994 0098 helder Sun, 20 Aug 2006 20:47:10 -0400 Max Luck 1605C966 270F helder Sun, 20 Aug 2006 20:47:11 -0400 |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Sat 28 Jan 2012, 20:07 | |
| Debug room on saturn?? sounds great!!! I never saw it before. I dont have AR so i cant work with you Nice pics. Keep loking for unused things. Item mod can give you some great findings, like the ones that you posted. Please, you should work on debug room codes!!!!! _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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Taxititan Amador 2
Number of posts : 53 Age : 42 Localisation : Forbidden Library Registration date : 2009-12-27
| Subject: Re: Dracula X Saturn, Action Replay codes Sat 04 Feb 2012, 17:03 | |
| Debug room code did not work for me. found it here http://gamehacking.org/vb/threads/1297-Dracula-X-Saturn I will google for more codes. |
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nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Dracula X Saturn, Action Replay codes Sat 29 Sep 2012, 19:48 | |
| I wrote these codes on a Yabause emulator so some may not work on a real Sega Saturn console. To check out the revised codes that will all work on a real Sega Saturn visit http://gamehacking.org/?game=82661 TELEPORT CODES Use a library card to teleport with these codes... Fight Dracula at the end of the game 3605D751 0038 New game plus, you will teleport to the beginning of the castle and all bosses and treasures will be reset 3605D751 0041 https://www.youtube.com/watch?v=TpMOgwSEcjQ Fight Bloodlines Dracula 3605D751 001F https://www.youtube.com/watch?v=r5r85atDBD4 To fight Dracula with Maria you must start a new game, https://www.youtube.com/watch?v=7k2YI_U8jrQ Changing the last 2 digits between 0-99 will let you teleport to just about every location in the castle or let you fight every boss in the game. If there was a debug room it would be some where in these codes, https://www.youtube.com/watch?v=e4RcMOok4uw Use these codes after you teleport Alucard to the Bloodlines Dracula stage and kill him or when you start a new game. False/Glitched Castles can only be reached by this method. False/Glitched Castle 1 3605D751 002D https://www.youtube.com/watch?v=1U-8X9MlKbY False/Glitched Castle 2 3605D751 0022 If you access the False/Glitched Castle 2 you can completely fill both maps, even on a real Sega Saturn. https://www.youtube.com/watch?v=HMkRTOR4sV0 False/Glitched Forest 1 3605D751 0055 https://www.youtube.com/watch?v=P3BhhJpnKdo There are many other False/Glitched Castles but I can't remember what the last 2 digits need to be. So if anyone finds any other False/Glitched Castles can you please post them here. Here are some other codes I wrote... Character modifier code 3605C6D3 0000 for Alucard, 0001 for Richter, 0002 for Maria, all familiars must be turned off, https://www.youtube.com/watch?v=EYF7D2V7wFU , https://www.youtube.com/watch?v=XiyUyAsxW0M Alucard's Ultimate Healing Armor 3605C9B3 005E https://www.youtube.com/watch?v=C6QXPL51Mcw These codes move your position on the castle map, Horizontal 3605CE6B 0000, Vertical 3605CE6F 0000. All familiars max level 1605CA0E 0063 1605CA32 0063 1605CA26 0063 1605CA02 0063 1605C9F6 0063 1605C9EA 0063 1605CA1A 0063 These codes allow you to instantly be in a Matrix Room anywhere in the Castle. https://www.youtube.com/watch?v=7KX_JLxr9cs&feature=youtu.be 3605CE6B 9FFF 1605CE6B 9FFF This code will increase the amount of rooms you gain while moving on the map. If you use it in a Matrix Room, you can achieve the max map percentage of 4,556,908.7 in about 2 hours. https://www.youtube.com/watch?v=1Bb9Of0QMhg 3605C5B3 FFFF Weapon Modifier 1st Hand 3605C9A3 0??? 2nd Hand 3605C9A7 0??? 3rd Hand 3605C9AB 0??? https://www.youtube.com/watch?v=tq2MfIfVNuM&feature=youtu.be Ultimate Secret Weapons No need to do half circle forward...most ultimate secret weapons automatically use the special attack with just one press of the button! 1st Hand 3605C9A3 00B0 2nd Hand 3605C9A7 00B0 Increase the last 2 digits by one hex to change the weapon...so it would be 00B1...00B2 or 00C2...00C3. https://www.youtube.com/watch?v=2p0UOq8DVxA Maria's Ultimate SUB Weapons https://www.youtube.com/watch?v=_Y04p8GRp-s 1605C99E 000C Cross 1605C99E 0010 Holy Water 1605C99E 0014 Axe 1605C99E 0018 Salt 1605C99E 0019 Rebound Gem 1605C99E 001B Clock 1605C99E 001C Agunea - nathan7878 wrote:
- This is a Action Replay glitch that I found occurs when two areas in the game try to load at the same time. The glitch can be performed by using the Action Replay code 3605D751 000C during the loading screen when staring a new game. Depending on the last digits of the Action Replay code, you may be sent to different default rooms. The rooms differ in size but not in there pattern of invisible blocks, this leads me to believe that this could possibly even be a glitched version of the Saturn debug room.
https://www.youtube.com/watch?v=zRxDyWbXF-k
Last edited by nathan7878 on Wed 17 Apr 2013, 03:44; edited 16 times in total |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Sat 29 Sep 2012, 21:52 | |
| Nice stuff. Can you work on "teleport codes" for psx ver??? I'm very interested!!! _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Dracula X Saturn, Action Replay codes Sat 29 Sep 2012, 22:55 | |
| The Teleport code for the PSX verison is the debug room code 80097918 0040, you would just basically change the last 2 digits. If you use the library card the code works pretty well but there are a lot of graphic glitches. If you start at 0000 and go up it seems to take you to almost every castle location, https://www.youtube.com/watch?v=agpe1nAuOqo The Sega Saturn Teleport code that I have provided is the Sega Saturn debug room code, it is in the same memory space as the PSX verison..but sadly, I don't think there is a debug room in the Sega Saturn version. That is why I have called this code the Teleport code and not the Debug room code. |
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nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Dracula X Saturn, Action Replay codes Thu 28 Mar 2013, 19:54 | |
| After weeks of work, here it is...how to use Action Replay codes on SSF 12 Beta R3 I am not sure if this method will work on other Sega Saturn games, but it will work with Castlevania NITM. First off, for this method to work correctly...you must be using SSF 12 Beta R3 http://down.emucr.com/v2/adovcwu46alvmyz If your save files of Castlevania NITM are on a older version of SSF...here is a video on how to transfer the save files to SSF Beta R3...it should work with most older versions https://www.youtube.com/watch?v=Ay6M7axwr3E Once you have completed that, you will need to download Cheat Engine http://www.cheatengine.org/ Cheat Engine is basically a Game Shark/Action Replay Device, but it uses different coding. To transfer a Action Replay code to a Cheat Engine code you will need to use a Hexadecimal calculator...like on this web page http://www.miniwebtool.com/hex-calculator/ Then it is just basic math... For a code like 3605D751 001F Fight Bloodlines Dracula...because it starts with 3605... You will subtract 3605D751 - 2f7eb260 = 68724f1 This is the first part of your Cheat Engine code 68724f1 and to get the second half just convert 1F Hexidecial to Decimal...which would be 31 http://easycalculation.com/hex-converter.php So your Cheat Engine code is 68724f1 0031 Here is a video of me converting codes and using them on SSF 12 Beta R3 https://www.youtube.com/watch?v=3kX9YSP_aj0 For a code like 1605CA0E 0063 Familiar Max Level...because it starts with 1605 You will subtract 1605CA0E - f7eb25f = 68717af Then convert 63 Hexadecimal to Decimal...which would be 99... and now you have your Cheat Engine code 68717af 0099 The coding of SSF is still a little bit different then a Real Sega Saturn...so with some codes you may have to raise the Hexadecimal to Decimal conversion...so just go up or down 1 or 2...so like with the Fight Bloodlines Dracula Cheat Engine code 68724f1 0031...you may have to make it 68724f1 0032 or 68724f1 0029. And lastly, some of the codes just wont work at all or correctly on SSF...so it anyone uses this method please post the converted Cheat Engine code here... if you can get it to work correctly. |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Fri 29 Mar 2013, 22:30 | |
| My computer is not running the ssf (freezes every time). I'll do the tips on the future. The math used is easy. I did it when working on psx codes that someone posted years ago. He was hacking the psx version. _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Dracula X Saturn, Action Replay codes Sun 31 Mar 2013, 05:24 | |
| Here is the saddest part of my life...LOL. I have a White Japanese Import Sega Saturn in my closet with a Real Official copy of Castlevania Nocturne in the Moon Light...but I never play it. This is because I am addicted to emulators. I think of selling it to the local video game shop....but can't, because the thought of some one buying it and not knowing the awesomeness of it....or appreciating it drives me crazy. |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Sun 31 Mar 2013, 15:24 | |
| I got 4 saturns and a real official copy of NitM lol \o/ I'll never sell The direct X files needed to run SSF does not work fine here. _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Dracula X Saturn, Action Replay codes Sun 31 Mar 2013, 20:37 | |
| SSF 12 beta R 3 requires at least having DirectX 9.0b on your PC to work correctly. Without it SSF may not open, giving you errors such as this: XAudio2Create() error. File : ./XAudio2.cpp Line : 219 Function : XAudio2_Initialize This is how you can check what version you have http://windows.microsoft.com/en-us/windows7/which-version-of-directx-is-on-your-computer I use DirectX 11 and it works great http://www.tomsguide.com/us/download/DirectX,0301-2158.html Hope this helps anyone that has a problem getting it to work. |
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paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Dracula X Saturn, Action Replay codes Sun 31 Mar 2013, 20:45 | |
| I knew that! I played a lot on SSF. There is something on directx that freezes my PC. _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
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nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Dracula X Saturn, Action Replay codes Sun 31 Mar 2013, 20:58 | |
| That sucks |
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nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Dracula X Saturn, Action Replay codes Fri 05 Apr 2013, 00:21 | |
| Here are some new Action Replay codes I found on http://gamehacking.org/vb/threads/4729-Helder-s-Sega-Saturn-Codes Codes are Written by helder/Administrator Some codes are repeats...but a lot of them are new and were written with in the last couple of months. I have tested most of them and they work fine. Infinite Double Jumps (ASM) 160A9998 7204 Infinite Double Jumps 1605C570 0004 Alucard Always Dashing (Must Have Dash Relic Equiped) 3605C528 0020 1 Hit Kill 1606E9E2 A041 Enemy EXP Doesn't Change With Level 1606FB56 A009 Complete Bestiary/Master Librarian Enemy List 1605CBE0 FFFF 1605CBE2 FFFF 1605CBE4 FFFF 1605CBE6 FFFF 1605CBE8 FFFF 1605CBEA FFFF 1605CBEC FFFF 1605CBEE FFFF 1605CBF0 FFFF 1605CBF2 FFFF 1605CBF4 FFFF 1605CBF6 FFFF Reverse Joker P1 D6057F52 ???? Reverse Joker Buttons map Up = FFEF Down = FFDF Left = FFBF Right = FF7F L Button = FFF7 R Button = FF7F A = FFFB B = FFFE C = FFFD Start = F7FF X = BFFF Y = DFFF Z = EFFF Mode = 7FFF Infinite Hearts Richter (ASM) 160ABC02 A002 Infinite HP Richter (ASM) 1606F30A A001 Invincible Richter (ASM) 160A5CCC A048 Infinite HP Alucard (ASM) 16078248 A05B Infinite MP Alucard (ASM) 1606F76E E100 Infinite Hearts Alucard (ASM) 1606FD44 A002 Invincible Alucard (ASM) 1607017A A0B8 Infinite HP Maria (ASM) 1606F306 E400 Infinite Hearts Maria (ASM) 160AC126 A002 Refill Magic Maria (ASM) 16076EBE 717F Invincible Maria (ASM) 160A5E34 A03E Exp Multiplier 1606FB00 8F01 1606FB06 ???? 1606FB4C 0009 ????: 4400 - x2 4408 - x4 4418 - x100 4428 - x10,000 |
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| Subject: Re: Dracula X Saturn, Action Replay codes | |
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| Dracula X Saturn, Action Replay codes | |
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