Castlevania: Symphony of the Night

http://sotn.heliohost.org/
 
HomeHome  SearchSearch  Latest imagesLatest images  RegisterRegister  Log inLog in  

 

 Saturn/PSX Alternate Infinity Glitch Development

Go down 
4 posters
AuthorMessage
nathan7878
Elite
Elite
nathan7878


Number of posts : 2390
Registration date : 2012-09-16

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeMon 02 Dec 2013, 16:43

This is some what interesting...

Using the Fire Boomerang Glitch we are able to disable the ice sickle effect,
and enable a slight slow down effect when Alucard hits a Frozen Shade.



As we all know this is a major indicator of getting the Infinite Glitch to work on PSX,
I have not seen this happen on Saturn until I tried this...

Using the Fire Boomerang Glitch on PSX and hitting a Frozen Shade will give you the same effect,
so possibly, if we could get the Infinite Glitch to work on PSX using the Fire Boomerage Tech, it
might also work on Saturn.

Not that we really need a Infinite Glitch on Saturn, since we have the HP, MP, LUCK, Muramasa & BEAT Matrix Room Glitch...

But it would be cool to have a true Infinite Glitch on Saturn so we could raise are HEART's number higher with infinite HMUs Wink


Last edited by nathan7878 on Mon 30 Dec 2013, 23:59; edited 2 times in total
Back to top Go down
paulo1179
Administrador
Administrador



Number of posts : 1359
Localisation : Marble Gallery
Registration date : 2007-05-22

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeMon 02 Dec 2013, 21:47

The boomerang glitch has stronger effects on saturn version. Sometimes it freezes the game. I'll do some tests on this area too! Razz 

_________________
Something appeared near to the wooden bridge.
Castlevania: Symphony of the Night
Back to top Go down
https://castlevania.darkbb.com
nathan7878
Elite
Elite
nathan7878


Number of posts : 2390
Registration date : 2012-09-16

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeTue 31 Dec 2013, 00:06

Mmmmmmmmm scratch 
This is kinda strange, I got my hearts to flicker and sub weapons to reappear while
leveling up my sword Familiar.


Back to top Go down
paulo1179
Administrador
Administrador



Number of posts : 1359
Localisation : Marble Gallery
Registration date : 2007-05-22

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeTue 31 Dec 2013, 14:23

Now Power of Sire is a tool to glitch.  cheers  You're a very good player, nathan! I like how the elevator disappears. Do you tested on the first castle?

_________________
Something appeared near to the wooden bridge.
Castlevania: Symphony of the Night
Back to top Go down
https://castlevania.darkbb.com
nathan7878
Elite
Elite
nathan7878


Number of posts : 2390
Registration date : 2012-09-16

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeWed 01 Jan 2014, 07:36

paulo1179 wrote:
Now Power of Sire is a tool to glitch... Do you tested on the first castle?
Yeah, I am doing tests on the first castle now, and also maybe it will help to get the infinite glitch to work on Saturn too.



paulo1179 wrote:
cheers You're a very good player, nathan!
I was trained in the art of glitching by grand masters Paulo, Jack and Pale-dim. Wink
Back to top Go down
nathan7878
Elite
Elite
nathan7878


Number of posts : 2390
Registration date : 2012-09-16

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeFri 03 Jan 2014, 03:33

Even though I read this forum and WBW like a bible lol!... Do you guys remember who founded the original Underground Cavers Infinity Glitch  scratch ...
Back to top Go down
paulo1179
Administrador
Administrador



Number of posts : 1359
Localisation : Marble Gallery
Registration date : 2007-05-22

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeFri 03 Jan 2014, 19:34

The founder did by accident.. He is not a glitcher. Incredible, huh? I think pale-dim can tell you his name.

_________________
Something appeared near to the wooden bridge.
Castlevania: Symphony of the Night
Back to top Go down
https://castlevania.darkbb.com
Pale-Dim
Amador 3
Amador 3



Number of posts : 142
Localisation : Canada
Registration date : 2008-05-27

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeFri 03 Jan 2014, 23:19

I don't remember his/her name. I think some random person found it and it was then seen by a glitcher who then brought it to us. I think the method has been simplified but i still do it the original way. I am still under the belief that it will probably still be able to be done elsewhere in some way. We have just never bothered to explore it since the current method works just fine.
Back to top Go down
nathan7878
Elite
Elite
nathan7878


Number of posts : 2390
Registration date : 2012-09-16

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeWed 15 Jan 2014, 12:29

Mmmmmm scratch 

...another possible tool...

Back to top Go down
paulo1179
Administrador
Administrador



Number of posts : 1359
Localisation : Marble Gallery
Registration date : 2007-05-22

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeWed 15 Jan 2014, 20:50

He founded a new way but this glitch is knowed.

You can do on saturn too. Just do a wing smash and hold up starting on the previous room.

Its an invisible gate, hahaha

Doing the wing smash way the gate will appear if you get to closer of it.




_________________
Something appeared near to the wooden bridge.
Castlevania: Symphony of the Night
Back to top Go down
https://castlevania.darkbb.com
jack.w
Veterano 3
Veterano 3
jack.w


Number of posts : 987
Age : 41
Registration date : 2007-11-19

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeWed 15 Jan 2014, 22:11

I liked the method.
Back to top Go down
nathan7878
Elite
Elite
nathan7878


Number of posts : 2390
Registration date : 2012-09-16

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeTue 15 Jul 2014, 15:50

Some strange effects on Saturn affraid 
I love the video editing on the borders Twisted Evil 



Back to top Go down
nathan7878
Elite
Elite
nathan7878


Number of posts : 2390
Registration date : 2012-09-16

Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitimeThu 17 Jul 2014, 04:49

More videos from VirtualSpace3d, PSX this time... he used Action replay codes to manipulate his some of Alucard's stats...
but I tested his work with out codes and got the same results.

Most notable effects are Alucard's on screen status bar disappearing and
when trying to perform the special attack with the Sword of Dawn, the game
glitches and does the hell fire attack instead.


Back to top Go down
Sponsored content





Saturn/PSX Alternate Infinity Glitch Development Empty
PostSubject: Re: Saturn/PSX Alternate Infinity Glitch Development   Saturn/PSX Alternate Infinity Glitch Development Icon_minitime

Back to top Go down
 
Saturn/PSX Alternate Infinity Glitch Development
Back to top 
Page 1 of 1
 Similar topics
-
» Total Control on PSN/PS3 Achieved, Xbox TC development
» Infinity S4R Second Tower
» Infinity Mode Gives Richter more rooms +RSM. Need help
» Speed-run!! Saturn!!
» SPECTER .................................|Saturn -103|

Permissions in this forum:You cannot reply to topics in this forum
Castlevania: Symphony of the Night :: Can't speak portuguese?? post here! (all versions)-
Jump to: