| Is this SS Richter's edge travel code? | |
|
|
Author | Message |
---|
aiyang2177 Amador 1
Number of posts : 16 Age : 41 Registration date : 2022-03-09
| Subject: Is this SS Richter's edge travel code? Mon 14 Mar 2022, 07:20 | |
| Today, I found this address accidentally while looking up Richter's cheat code... 160BEEE0 The original value is "09". If it is changed to "1A", Richter will fall into the boundary. And any area Is this a new discovery? |
|
| |
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Is this SS Richter's edge travel code? Mon 14 Mar 2022, 20:49 | |
| Yes, it is new Note there are some codes that open shift lines. I Did it on psx version using cheat engine. Must work on single rooms too, because it is not edge travel, but a glitch with X positions. _________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
|
|
| |
aiyang2177 Amador 1
Number of posts : 16 Age : 41 Registration date : 2022-03-09
| Subject: Re: Is this SS Richter's edge travel code? Mon 14 Mar 2022, 22:20 | |
| - paulo1179 wrote:
- Yes, it is new
Note there are some codes that open shift lines. I Did it on psx version using cheat engine. Must work on single rooms too, because it is not edge travel, but a glitch with X positions. Hello paulo.This is not Edge Travel? Thanks.Can you tell me the address of PSX? |
|
| |
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Is this SS Richter's edge travel code? Mon 14 Mar 2022, 22:40 | |
| I said that because we are not using slide + HRs.
This is the CE address for psx: 009E3410.
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
|
|
| |
aiyang2177 Amador 1
Number of posts : 16 Age : 41 Registration date : 2022-03-09
| Subject: Re: Is this SS Richter's edge travel code? Mon 14 Mar 2022, 23:17 | |
| - paulo1179 wrote:
- I said that because we are not using slide + HRs.
This is the CE address for psx: 009E3410.
Thank you very much,paulo Must use "slide + hrs" to be "Edge Travel"? I have another question for you,Can SegaSaturn do Reverse Shift Line? |
|
| |
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
| Subject: Re: Is this SS Richter's edge travel code? Mon 14 Mar 2022, 23:58 | |
| No reverse shift on sega.... Post what emulator But this is my method for finding glitches... Looking the coding ..so good job |
|
| |
aiyang2177 Amador 1
Number of posts : 16 Age : 41 Registration date : 2022-03-09
| Subject: Re: Is this SS Richter's edge travel code? Tue 15 Mar 2022, 01:25 | |
| - nathan7878 wrote:
- No reverse shift on sega....
Post what emulator
But this is my method for finding glitches... Looking the coding ..so good job “But this is my method for finding glitches...Looking the coding” I hope you can find new Glitch. You must tell me at that time.My friend。 |
|
| |
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
| Subject: Re: Is this SS Richter's edge travel code? Tue 15 Mar 2022, 21:01 | |
| Nathan is correct. No reverse shift on saturn version, but maybe we can find a way...
The code you have discovered opens a shift line at passages, this is the final result of edge travel yeah.
How to use game shark codes on saturn? I thought it was action replay codes
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
|
|
| |
Sponsored content
| Subject: Re: Is this SS Richter's edge travel code? | |
| |
|
| |
| Is this SS Richter's edge travel code? | |
|