im deeeep \ mastered the map... and character coding \\
sadly i can only post this video private or youtube will take it down
training ... no editing and black guy music
https://www.twitch.tv/natethegreat7878 i just stream all this training stuff on twtich .... follow me i ll make you guy moderates \
Last edited by nathan7878 on Sun 07 Jul 2019, 23:44; edited 1 time in total
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Wed 15 May 2019, 01:11
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Thu 16 May 2019, 01:02
Maria x First-Dracula!! I never saw that, hahaha
How to do that? Hacks?
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Thu 16 May 2019, 01:53
paulo1179 wrote:
Maria x First-Dracula!! I never saw that, hahaha
How to do that? Hacks?
yeah i using cheat engine, testing all the stuff ... address we need
but this is the total control point.... we can use this glitch to do everything with out hacks
you must do this before a clear save file .... for some reason it dose not work with clear save file
but pretty simple...
we sink here... about 1300 hrs too tired to count
if you look you will see every room we sink we put a 40... (upper left, straight down so we just keep sinking with 40 till we hit the window modifier address
then the window modifier, dislocates then we do crazy shit
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Tue 04 Jun 2019, 04:14
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Thu 06 Jun 2019, 01:44
Nice. Can you fight Dracula (final battle) as Richter/Maria on Saturn's?
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Sun 07 Jul 2019, 23:44
ill explain... this new glitch we needed need my teams help please https://www.tapatalk.com/groups/worldbeyondwalls/viewtopic.php?f=68&t=359&from_new_topic=1
lets talk about in on wbw... really need help with the next step
so there is this glitch where we sink under the map on ps4 and then i can can use this to start editing coding address i can pause the heart refreshers if i need to sink that deep as you can see in the video but if that is too hard ...
how do we do s1r or s4r on psp ... i forget... need the videos
Last edited by nathan7878 on Sat 13 Jul 2019, 17:44; edited 1 time in total
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Mon 08 Jul 2019, 01:24
kkkk... bug
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Mon 08 Jul 2019, 21:53
my video got blocked ... im fixing it
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Tue 09 Jul 2019, 13:43
I dont get it
(Hey Nathan, Can you check with your hex tools the saturn's autograph item? it is a medicine item. Big mistery!)
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Sat 13 Jul 2019, 18:12
paulo1179 wrote:
I dont get it
(Hey Nathan, Can you check with your hex tools the saturn's autograph item? it is a medicine item. Big mistery!)
Ill check some time when a get a sec
i fixed that video
basically i am just going to sinking under the map on ps4 with that Heart Refresher share button glitch or i will use sr1... by sinking or shifting in the right places under the map i can change some of the items and status menu coding address.
this works because the map coding on psp/ps4 is directly under the inverted map. Basiclly the matrix area
we did testing back in the day on psp ... that how i know what is where
nathan7878 wrote:
Since luckily, S1R works on PSP, I decided to start testing to see if PSP had a Matrix Area and maybe even had Matrix Stats Glitches... and I found that PSP in fact has both
So here are some of the things I found down in the Matrix Area on PSP, I used the JAP Version of Castlevania Dracula X Chronicles and Cheat Engine for the testing because I need to know what areas will crash the game so they can be bypassed on a real attempt with out Cheat Engine using only S1R while in the 3 inverted bell tower.
These glitches are directly under the third bell tower... ( starting position/stats)
First, glitch is Alucard's window color changes and a value raises higher than normally allowed by the game, this also allows you to keep increasing the window color once it glitches...
Second, one of the button selections glitches...
Then 2 of the Joseph cloak color selections glitch to a value higher than normally allowed by the game, this also allows you to keep increasing the cloak color once it glitches...
Near the same spot we hit the Matrix area that increases your rooms number by just standing, we can see Alucard has gained nearly 2000 rooms in about 1 minute...
Next, the accessory item selection list glitches and we are able to scroll up past the accessories, and are able to equip Cloaks and Head Gear to accessory item spaces...
Also, in the weapons selection list we are given the NOW MAKE, and duplicate items with some items increase to having 65.
Then the Fairy 2 and Ghost Familiar's levels increase from 1 to 65...
and lastly Alucard's STR, CON, INT and DEF glitch... not a improvement except the INT, but there are most likely more glitch areas to improve the stats... also the game time has been raised from 7 to 71 hours.
and the search continues
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Sun 14 Jul 2019, 00:39
Thanks for reposting that. The problem with sinking is that you will not stand in the Matrix area. Will "touch" it for a brief moment...
I never saw the Now Make in that position. Really neat!
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Mon 29 Jul 2019, 00:34
once i shifted off the map ... now i can do it infinitely .... so infinite shift glitch
wtf... don't remember being able to do this...
thought we would just keep shifting with sr1
im getting under that map and finding the coding stuff
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Tue 30 Jul 2019, 01:51
but did not go deep enough.... but you can see the button glitch all the coding in line
i am going to take total control over a ps 4 all cause of team work ...love you guys
damn guys i put like 4 moths of hacking into this .... everything we did will paying off... this is crazy
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Tue 30 Jul 2019, 12:49
Thats great Nathan! Im testing sink-tricks too. I did ~2000 HRs sank in Rev. Keep on psx version. There are some weird small glitches and I cant go back to the game from the pause menu (soft lock). How many HRs do you used to glitch the buttons list?
If this really works we can reach debug room without save "glitch".
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Wed 31 Jul 2019, 00:16
this glitch only works on psp/ps4
step 1..... get a replay game....
step 2 ... get hr and duplicator.... do not kill richter fake Dracula .... use the skip glitch...
for some reason .... killing dracula mess up the glitch ...
sorry no editing... just skip forward to the end to see the coding stuff paluo ;;;; you can see the sinking point.....
my video gettiing blocked
brb,, wating for the video to pr0cess... i hate youtube,,, the block game play with music ... all post with no music so you can see
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Wed 31 Jul 2019, 00:23
had a really cool video with music but youtube blocked it so ...here is the coding stuff :aho
edit... do dont use this method... it messes up.. i need to shift it a bit...remember this is testing...
but this will work ...im 100 percent sure.... need just a couple more days
Last edited by nathan7878 on Fri 02 Aug 2019, 06:36; edited 1 time in total
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Thu 01 Aug 2019, 13:33
PS4/PSP only? What a shame...
Seens to work with just a few HRs.
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Fri 02 Aug 2019, 06:31
yeah i know ... the coding on ps and psp are so different
but the menu coding on psp ps4 is right under the map
don't worry... i get to the debug room or bloodlines room on ps4...
ill show you some stuff you have never seen... and like i said.. know you dont like the coding glitches... but we have to use what we have to work with
we have to be like neo... go into the matrix... master the coding
and ill make a detailed video ...once we mastered it to explain it all...
lol i still remember figuring out s4r ... from this video ... i was depressed as fuck... and something in my mind sparked...
you started me on a path.... funny how we make videos ... not knowing how one person can watch it and then take it further and further and further...
been testing this one tooo on ps4
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Fri 02 Aug 2019, 07:12
and the reason this works is because the room coding is the same...
when you have a room that has the same coding ... you can sink or shift into it.... that how i figured out there was a 2nd debug room when i was hacking with cheats on ps1
when i have total control ill make it more clear... but that is cool
and if we could change the room coding to 40 hex... we could sink into debug room ...
and ill try and do this on ps4.. because they messed with the debug room coding and location on ps4 ... so this might be the only to get there..
but might stiill have to use the total control glitch
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Sat 03 Aug 2019, 01:21
nathan7878 wrote:
know you dont like the coding glitches...
I dont like the save glitch. Because its a hack, hahaha
nathan7878 wrote:
funny how we make videos ... not knowing how one person can watch it and then take it further and further and further...
Yeah... BTW there are more to do in the saturn version (matrix 2 and 3). Check if there are more load spots and check what happens if we keep shifting till the end.
nathan7878 wrote:
when you have a room that has the same coding ... you can sink
You are right. But the sink tech does NOT work in all places and it is not that easy. You can not sink to the room directly bellow you. You need to be in the corner and hold the button towards the corner plus HR'ing.
For example Alucard can not sink from that single room and ending up at the room bellow (corridor):
But he can do that:
*The sink trick seens to not work on first castle teleport-rooms too...
Let me ask you:
1- Do you tested what every CDLR loads (SATURN/PLAYSTATION)? (i'm talking about "rooms") 2- When you load debug room, does the game load another areas? (maybe we would sink, hahaha) 3- Do you tested what rooms are loaded when entering 3rd Outer Wall/3rd Marble Gallery/Succubus/Final Dracula/"Final Stage Bloodlines"? 4- Do you ...............................^............................. Entrance A and B (first castle)? 5- Can you tell me the software-tool names that you use to hack PS/SATURN?
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Tue 29 Oct 2019, 01:25
paulo1179 wrote:
Let me ask you:
1- Do you tested what every CDLR loads (SATURN/PLAYSTATION)? (i'm talking about "rooms") 2- When you load debug room, does the game load another areas? (maybe we would sink, hahaha) 3- Do you tested what rooms are loaded when entering 3rd Outer Wall/3rd Marble Gallery/Succubus/Final Dracula/"Final Stage Bloodlines"? 4- Do you ...............................^............................. Entrance A and B (first castle)? 5- Can you tell me the software-tool names that you use to hack PS/SATURN?
kkkk next post,,, i 3xplain...
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Wed 30 Oct 2019, 01:11
Ohh dude... I got some answers by checking your movies and old posts, haha
I am using cheat engine like you do. Amazing tool!
Just tell me if you discovered new things (what includes de PS4 total Controlo too), so we can work together again
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night
nathan7878 Elite
Number of posts : 2390 Registration date : 2012-09-16
Subject: Re: Castlevania PS4 Total Control Wed 30 Oct 2019, 03:51
paul you made all this shit, keep using cheat engine... ill find some new rooms soon on wbw map..
all the teleport rooms connect ,,,,, ill find the video
so we should sink from one teleport to the other.... for wbw map... kkk ill make a video on ps4...
we almost there.... sorry so the video so choppy ... got a new pc... sorry had the song on repeat just posted it so you guys can see the program... you can remap the ps4 controller onto the key board.... then i can see the keyss to autofire heart refresher glitch ... in a loop
there is a program called ps4 macro ... that i can use to hack the ps4 controller
so ill use it to do 1300 hrs and the the game will break....
so i will be able to do this on ps 4
this is 99% glitch that it will work,,,,,, i did this
tested it when i was i doing infinite 1 heart refreshers in the big reverse (3rd i think) tower...
then i sank like 300 hrs... and the menu did this...
remember i did it on ps3 same thing will happen....
paulo1179 Administrador
Number of posts : 1359 Localisation : Marble Gallery Registration date : 2007-05-22
Subject: Re: Castlevania PS4 Total Control Thu 31 Oct 2019, 00:09
nathan7878 wrote:
we should sink from one teleport to the other.... for wbw map
This is not going to happen on ps1 version. Look at the post #22 here: https://www.tapatalk.com/groups/worldbeyondwalls/should-these-new-glitch-rooms-be-official-glitch-r-t364-s20.html
We can do sink catch between olrox and abandoned mines teleporters ONLY (both castles). When you do that, it will open tons of illegal rooms in the way. WBW people will kill you, hahaha
Total control glitches are awesome (without save "glitch")! You must do a tutorial explaining step by step how to do (like my movie about s4r glitches on saturn).
Love that control-pad macro! I speed-up the emulator when doing HRing..
I checked all rooms in the map after loading debug-room with CE. I think that you are right about it. No places are conected to it.
_________________ Something appeared near to the wooden bridge. Castlevania: Symphony of the Night